Goldspinner
My honours thesis project was to create Goldspinner, a level generator for the puzzle game KGoldrunner. The generator first uses a genetic algorithm to create candidate levels, and then runs simulations of AI agents to see if levels are solvable. It was published as a poster paper in AIIDE 2012: "The Gold Standard: Automatically Generating Puzzle Game Levels".
Downloads
- goldspinner.pdf (476 KB): Draft of short paper published at AIIDE 2012.
- goldspinner-1.5.2.tar.gz (306 KB): Source code for Goldspinner, including git repository and several generated levels.
- goldspinner-poster.pdf (1.7 MB): Conference poster displayed at AIIDE 2012.